Virtual art

Results: 410



#Item
181Game controllers / American art / Immersion / New media / Visual arts / Game engine / Rumble / Middleware / Vibration / Virtual reality / Systems engineering / Digital media

Next-Generation TouchSense® Vibration for Video Game Console Systems A Note on Terminology There are many terms used to describe the result of adding touch stimuli to the human-computer interface, including “full for

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Source URL: www.immersion.com

Language: English - Date: 2010-06-15 12:50:59
182Human–computer interaction / Nature / Virtual world / Mixed reality / Simulation / InterActor / Virtual reality / User interface techniques / Reality

Immersive Interactive Narratives The art.live consortium, IST project[removed]http://www.tele.ucl.ac.be/projects/art.live c/o Xavier Marichal Laboratoire de Telecommunications et Teledetection - Universite catholique

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Source URL: damien.douxchamps.net

Language: English - Date: 2015-03-29 10:38:29
183Arts / Panorama software / Virtual reality / User interface techniques / Landscape art / Panorama / QuickTime VR / IPIX / Immersion / Visual arts / Perspective projection / Aesthetics

93_BRISBIN_SpatialTransfiguration_FINAL

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Source URL: eprints.qut.edu.au

Language: English - Date: 2010-06-09 08:55:11
184Human–computer interaction / Virtual world / Virtual art / Second Life / Virtual community / Virtual economy / Avatar / Cyberspace / Robots and Avatars / Virtual reality / Computing / Reality

1 Vol 16 Issue 4 – 5 The Translation of Art in Virtual Worlds By Patrick Lichty

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Source URL: www.leonardo.info

Language: English - Date: 2009-05-20 21:12:41
185User interface techniques / Science / Computer animation / Visualization / Simulation / Installation art / Virtual reality / Reality / Computer graphics / Visual arts / Contemporary art

Presentation of Digital Design Projects Projects created and produced by Jean-Marc Gauthier All Rights Reserved 2015

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Source URL: www.tinkering.net

Language: English - Date: 2015-01-25 07:09:51
186Virtual reality / Art / Design / Visual arts / Reality / Advertising / Communication design / Graphic design

Peter Alwast ‘Everything’ as a meta-picture in motion

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Source URL: www.peteralwast.com

Language: English - Date: 2010-01-26 21:36:26
187

Abstract - Oliver Grau:REMEMBER THE PHANTASMAGORIA! Virtual Art of the 19th century and its future The medium Phantasmagoria, developed from the Laterna Magica and part of the history of immersion, opened up the virtual

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Source URL: www.mediaarthistory.org

- Date: 2014-05-09 05:18:24
    1883D computer graphics / Computing / Graphics file formats / Vector graphics markup languages / Contemporary art / Web3D / Virtual world / VRML / 3D modeling / Virtual reality / Visual arts / Computer graphics

    Reader: Lab3D and Web3D Art Reader: Lab3D and Web3D Art Lab3D Cornerhouse

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    Source URL: www.subtle.net

    Language: English - Date: 2012-04-02 09:48:51
    1893D computer graphics / Vector graphics markup languages / Graphics file formats / ISO standards / VRML / Mark Pesce / Internet media type / Modeling language / Computer Graphics Metafile / Computer graphics / Computing / Virtual reality

    Graphics on the WWW Dr. Anne Mumford Abstract This State of the Art Report addresses graphics on the World Wide Web. The WWW is now a major vehicle for the transfer of graphical data. In order to be successful we need to

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    Source URL: www.agocg.ac.uk

    Language: English - Date: 1999-02-24 08:55:32
    190Human–computer interaction / Reality / Technology / User interface techniques / American art / Immersion / Telepresence / Head-mounted display / Presence / Virtual reality / Emerging technologies / Mixed reality

    How Immersive is Enough?: A Foundation for a Meta-analysis of the Effect of Immersive Technology on Measured Presence James J. Cummings, Jeremy N. Bailenson and Mailyn J. Fidler Stanford University {[removed]

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    Source URL: vhil.stanford.edu

    Language: English - Date: 2012-11-29 13:32:28
    UPDATE